#if !defined(AFX_MOTIONDETECT_H__34412519_F296_4BC6_82E3_4F5732630F7F__INCLUDED_) #define AFX_MOTIONDETECT_H__34412519_F296_4BC6_82E3_4F5732630F7F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MotionDetect.h : header file // ///////////////////////////////////////////////////////////////////////////// // CMotionDetect window ////////////////////////////////// // Delete By OLinS //#define GRIDWIDTH 14 #define SELECTCOLOR RGB(143,197,254) //#define UNSELECTCOLOR RGB(68,130,190) #define UNSELECTCOLOR RGB(100,100,255) #define BKCOLOR RGB(255,255,255) #define TEXTCOLOR RGB(255,0,0) #define RGNWIDTH 16 #define RGNHEIGHT 12 #define REC_NON_REALTIME 6 BOOL MyModifyStyle(HWND hWnd, int nStyleOffset,DWORD dwRemove, DWORD dwAdd, UINT nFlags); class CMotionDetect : public CWnd { // Construction public: CMotionDetect(); // Attributes public: // Operations public: COLORREF m_clfUnselect; WORD m_ayRgnMask[12] ; DWORD m_ayRgnMask_mp4[18]; BOOL m_ayRgn[36][36]; // Add by OLinS // 网格大小设置 CPoint m_ptGridSize; int m_nRgnColNum; int m_nRgnRowNum; CPoint HitTest(CPoint point); void DrawGrid(int nRow,int nCol,BOOL bSel,CDC *pDC); /////////////////////////////////////////// // Added by OLinS // 全屏窗口 void FullScreen(BOOL bFull); BOOL GetGridValue(long nRow, long nCol); void SetWindowRGB(short nRed, short nGreen, short nBlue); BOOL SetGridRowCol(short nRow, short nCol) ; void SetGridValue(long nRow, long nCol, BOOL bValue); // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMotionDetect) public: protected: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation private: /////////////////////////////////////////////////// WINDOWPLACEMENT _temppl; //window's placement CWnd * _tempparent; //window's parent BOOL m_bFullScreen; CWnd * m_pParentWnd; COLORREF m_clfSelect; COLORREF m_clfBack; COLORREF m_clfText; CPoint m_LButtonDownPos; BOOL m_bLBtnDownSel; BOOL m_bMsDown; void CalcGridSize(); public: virtual ~CMotionDetect(); afx_msg void OnPaint(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); // Generated message map functions protected: //{{AFX_MSG(CMotionDetect) afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MOTIONDETECT_H__34412519_F296_4BC6_82E3_4F5732630F7F__INCLUDED_)