// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__FBF218E0_A890_485E_A03B_5BC0610ED65E__INCLUDED_) #define AFX_STDAFX_H__FBF218E0_A890_485E_A03B_5BC0610ED65E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC Automation classes #include // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include "..\\bin\\DecoderSDK.h" #pragma comment (lib,"..\\bin\\DecoderSDK") #pragma comment (lib,"..\\bin\\NetSDK") typedef struct _DEV_INFO { int nListNum; //position in the list long lLoginID; //login handle long lID; //device ID char szDevName[60]; //device name char szIpaddress[15]; //device IP char szUserName[8]; //user name char szPsw[8]; //pass word int nPort; //port number int nTotalChannel; //total channel }DEV_INFO; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__FBF218E0_A890_485E_A03B_5BC0610ED65E__INCLUDED_)